W A S D Move1 2 3 4 5 Switch weaponsCtrl / C CrouchR ReloadF ShoveEsc Pause and settings
Health100
Kills 0Wave 0
SMG
50/ 650
Dead Center · Hotel
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Start with pills, limited pill pickups, and no medkits or throwables. Defaults to 4 regular specials; each chapter restores health and resets equipment.
Throwables: E to pick up, slot 3 to equip, left click to throw. Molotovs burn, pipe bombs lure and explode, and bile jars attract common infected.
Normal and test spawns share Infected_control 2026-09-04.1 selection, target capacity and dynamic NAV blocking; normal waves include anti-bait scheduling. Browser collision differs from Source, so compare results with a live server.
Percentages follow the full walking route; return trips may revisit the same position.
Choose approximate route progress, then move and aim each survivor individually. Changing progress resets the whole team’s placement.
Precise coordinates (optional)
Coordinates use map Source units. Yaw 0° faces +X, 90° faces +Y; positive pitch looks up. Invalid or floating positions must be corrected.
Up to 32 per batch. Survivors, infected and mechanisms freeze immediately after spawning for observation and repeat tests.
Entities: original BSP plus Anne Stripper global and map configs, including added props, blocked routes and mechanism outputs.
Move
W A S D / ↑ ↓ ← →
Crouch
Ctrl / C
Walk
Shift
Jump
Space
Fire
Left mouse button
Shove
Right mouse button / F
Switch weapons
12345 / Mouse wheel / Q
Use item
Left mouse button
Heal teammate / pass medicine
Hold medicine, aim at a teammate and hold right click