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Anne L4D2

Mode Guide

Joining, mode changes, Anne modes, Versus, and common errors, in the order people usually hit them.

Anne Server Community Maintainers Last reviewed: July 24, 2026 Updated with the current mode config and common questions
61Mode configs 25Common commands 12FAQ
Mode map
Command flow

Read these first

Know these first, and joining or changing modes gets much smoother.

01

Check what the room is running

Campaign and Survival are closer to vanilla. Anne modes are custom-tuned co-op, while Versus depends on player count and ruleset. Glance at the server name and current mode before stepping into a high-pressure room.

02

Do not rush the difficulty at first

On your first visit, start with Campaign and learn routes, supplies, revives, and a few chat commands. Hardcore Anne or Versus practice can sweep you along before you even know what happened.

03

Say something before changing things

Map changes, mode changes, and boss progress affect everyone in the room. Ask once before using !vote, !match, or !rmatch and you avoid a lot of confusion.

04

Remember !web and !ip

Server addresses, mode notes, plugin entries, and troubleshooting notes live on the website. When the in-game browser acts up, !web or !ip opens the lite pages and is usually steadier.

How to get in

From finding a server to joining a team, this order works.

01

Copy connect first

Copy the connect address from the lite homepage or IP page and paste it into the console. If the room is full, do not force it; !ip shows sibling servers after you join.

02

Do not rush the room tempo

Read chat prompts, scoreboard, and current mode first. Use !join for survivors, !away when stepping aside, and !inf only in rooms that allow infected.

03

Open a menu when unsure

!vote has most room actions. Use !match for modes, !mapvote for custom maps, and !xx or !x to see the current Anne config.

04

Do not just reconnect over and over

Loading stalls, missing custom maps, Too many indices, Client timed out, crashes, and Tickrate issues often need a real cause before a fix.

Common tools

These commands are handy no matter what mode you play.

Common tools

These are not mode-specific; you may use them in any room.

Website and lite pages

!web opens the website entry, and !ip opens the server list. The in-game browser is old, so lite pages are usually more reliable.

Teams and spectator

!join joins survivors, !away / !spec moves to spectator, and !inf joins infected in allowed Versus or practice modes. Do not idle in a survivor slot for long.

Stats and HUD

!rank and !top10 show scores and rankings; !spechudon and !tankhud show spectator and boss info. Scores are fine to check, but do not break team tempo chasing them.

Chat and blocking

!qf sends global chat, !zd looks for teammates, and !block / !unblock manages player blocking.

Supplies and cosmetics

!rpg / !buy opens shop or supply menus. !hat, !ch, !setch, and !dance handle hats, titles, and emotes.

Anne-family features

Anne modes are not just a few extra specials. The point is health, supplies, boss progress, and moving as a team.

Dynamic AI

The worse the team state gets, the more pressure tends to climb. Incaps, black-and-white health, low HP, and getting stuck for too long all make the next stretch harder.

Tank / Witch progress

!tank checks boss progress. !voteboss can vote to adjust it in Anne modes. Check progress before finales or custom-map events.

Supplies and economy

Supplies in Anne modes are not unlimited. If movement and focus fire can solve a situation, avoid spending meds and throws too early.

Map tempo

Official maps follow the route. Custom maps need extra attention to events, finales, and supply points. Follow the team if the map is unfamiliar.

Votes and menus

Map changes, mode changes, and boss progress live here.

How to use !vote !vote

The general vote entry, often used for server menus, common configs, player slots, and room-level actions. New players should look here first.

  • Confirm with the team before starting a vote.
  • Votes affect the whole room, so do not spam menus.

!match mode switching !match / !chmatch

Used to pick cfgogl rulesets and gameplay configs. Campaign, Anne, and Versus practice usually start here. If a match is already loaded, use !rmatch first.

  • For Anne starts, pick AnneHappy first, then move to Hardcore or variants as the team gets comfortable.
  • For Versus, choose 1v1/2v2/3v3 by player count, then pick ZoneMod, NextMod, EQ, AMR, or another ruleset.

Use !xx to check the current mode !xx / !x

Shows the current Anne mode, special-spawn config, limits, and tips. In an unfamiliar Anne room, check this before asking what mode it is.

  • If the page and chat prompts disagree, trust the match currently loaded on the server and admin announcements.

Custom maps and boss votes !mapvote / !tank / !voteboss

!mapvote changes or votes custom maps, !tank checks boss progress, and !voteboss adjusts Anne boss progress. Discuss custom-map events, finales, and long maps first.

  • Missing custom map files can stall loading or disconnect you. Confirm the map is subscribed or installed locally.
  • Changing boss progress before a finale can suddenly unbalance difficulty.

Mode overview

This lists the 61 cfgs currently available through the plugin package; mode IDs match the !match menu.

AnneHappy family

AnneHappy custom co-op, practice, and fun modes built around special-infected pressure, team progression, and Anne mechanics.

Co-op variants 7 configs

Pick AnneHappy first for regular Anne play; choose Hunters, All Charger, Witch Party, or low-player Alone for focused practice.

Normal Anne cfgogl/annehappy
Normal Anne config

AnneHappy focuses on custom special-infected spawns and co-op plugins; variants change the infected theme, player count, or weapon limits.

Suggested players4 players Game baseCampaign co-op
  • Regular Anne entry point; based on 4-player co-op.

Best for: Teams looking for Anne co-op, practice, or fun variants.

Watch: These are not vanilla campaigns; check the current config prompt with !xx / !x after joining.

1vHT mode cfgogl/hunters
1vHT training config

AnneHappy focuses on custom special-infected spawns and co-op plugins; variants change the infected theme, player count, or weapon limits.

Suggested players2 players Game baseVersus
  • Hunter theme; practice counterattacks, audio reads, and teammate protection.

Best for: Teams looking for Anne co-op, practice, or fun variants.

Watch: These are not vanilla campaigns; check the current config prompt with !xx / !x after joining.

Solo Showoff Mode cfgogl/alone
Solo Showoff config

AnneHappy focuses on custom special-infected spawns and co-op plugins; variants change the infected theme, player count, or weapon limits.

Suggested players2 players Game baseVersus
  • One survivor; designed for solo challenges.

Best for: Teams looking for Anne co-op, practice, or fun variants.

Watch: These are not vanilla campaigns; check the current config prompt with !xx / !x after joining.

Witch Party cfgogl/witchparty
Witch Party config

AnneHappy focuses on custom special-infected spawns and co-op plugins; variants change the infected theme, player count, or weapon limits.

Suggested players4 players Game baseCampaign co-op
  • Witch theme; the team should assign Witch handling in advance.

Best for: Teams looking for Anne co-op, practice, or fun variants.

Watch: These are not vanilla campaigns; check the current config prompt with !xx / !x after joining.

All Charger escape cfgogl/allcharger
All Charger config

AnneHappy focuses on custom special-infected spawns and co-op plugins; variants change the infected theme, player count, or weapon limits.

Suggested players4 players Game baseCampaign co-op
  • Charger theme; height changes and narrow paths are more dangerous.

Best for: Teams looking for Anne co-op, practice, or fun variants.

Watch: These are not vanilla campaigns; check the current config prompt with !xx / !x after joining.

Hardcore Anne Mode cfgogl/annehappy_hardcore
Hardcore Anne config

AnneHappy focuses on custom special-infected spawns and co-op plugins; variants change the infected theme, player count, or weapon limits.

Suggested players4 players Game baseCampaign co-op
  • Hardcore Anne; tighter restrictions and less room for error.

Best for: Teams looking for Anne co-op, practice, or fun variants.

Watch: These are not vanilla campaigns; check the current config prompt with !xx / !x after joining.

Shotgun Hardcore Mode cfgogl/annehappy_shotgun
Shotgun Hardcore config

AnneHappy focuses on custom special-infected spawns and co-op plugins; variants change the infected theme, player count, or weapon limits.

Suggested players4 players Game baseCampaign co-op
  • Shotgun Hardcore; a tighter primary-weapon pool focused on close-range SI control.

Best for: Teams looking for Anne co-op, practice, or fun variants.

Watch: These are not vanilla campaigns; check the current config prompt with !xx / !x after joining.

Campaign, Mutation, and Realism

Campaign, Mutation, and Realism entry points, with both Anne-extended and vanilla-style configs.

Vanilla route 7 configs

For a first visit, choose Anne Campaign or Vanilla Campaign; choose Mutation for a short holdout, or Realism for fewer prompts.

Anne Campaign cfgogl/coop
Anne Campaign config

These use L4D2 gameplay as the base; Anne configs keep server extensions while vanilla-style configs disable most gameplay plugins.

Suggested players4 players Game baseCampaign co-op
  • AnneCoop campaign base; keeps server extensions.

Best for: Teams learning maps and vanilla pacing, or specifically looking for vanilla rules.

Watch: Supplies, prompts, and stats may differ between vanilla-style and Anne configs; follow the prompt after joining.

Vanilla Campaign cfgogl/purecoop
Vanilla Campaign config

These use L4D2 gameplay as the base; Anne configs keep server extensions while vanilla-style configs disable most gameplay plugins.

Suggested players4 players Game baseCampaign co-op
  • Vanilla-style co-op; disables most Anne gameplay plugins.

Best for: Teams learning maps and vanilla pacing, or specifically looking for vanilla rules.

Watch: Supplies, prompts, and stats may differ between vanilla-style and Anne configs; follow the prompt after joining.

Anne Mutation cfgogl/mutation4
Anne Mutation config

These use L4D2 gameplay as the base; Anne configs keep server extensions while vanilla-style configs disable most gameplay plugins.

Suggested players4 players Game baseMutation / Death's Door
  • AnneMutation4 base; keeps server extensions.

Best for: Teams learning maps and vanilla pacing, or specifically looking for vanilla rules.

Watch: Supplies, prompts, and stats may differ between vanilla-style and Anne configs; follow the prompt after joining.

Vanilla Mutation cfgogl/puremutation4
Vanilla Mutation config

These use L4D2 gameplay as the base; Anne configs keep server extensions while vanilla-style configs disable most gameplay plugins.

Suggested players4 players Game baseMutation / Death's Door
  • Vanilla-style Mutation; disables most Anne gameplay plugins.

Best for: Teams learning maps and vanilla pacing, or specifically looking for vanilla rules.

Watch: Supplies, prompts, and stats may differ between vanilla-style and Anne configs; follow the prompt after joining.

Anne Realism cfgogl/realism
Anne Realism config

These use L4D2 gameplay as the base; Anne configs keep server extensions while vanilla-style configs disable most gameplay plugins.

Suggested players4 players Game baseRealism
  • Anne Realism base; keeps server extensions.

Best for: Teams learning maps and vanilla pacing, or specifically looking for vanilla rules.

Watch: Supplies, prompts, and stats may differ between vanilla-style and Anne configs; follow the prompt after joining.

Vanilla Realism cfgogl/purerealism
Vanilla Realism config

These use L4D2 gameplay as the base; Anne configs keep server extensions while vanilla-style configs disable most gameplay plugins.

Suggested players4 players Game baseRealism
  • Vanilla-style Realism; follows the original Realism rules.

Best for: Teams learning maps and vanilla pacing, or specifically looking for vanilla rules.

Watch: Supplies, prompts, and stats may differ between vanilla-style and Anne configs; follow the prompt after joining.

Vanilla Death's Door cfgogl/purecommunity5
Vanilla Death's Door config

These use L4D2 gameplay as the base; Anne configs keep server extensions while vanilla-style configs disable most gameplay plugins.

Suggested players4 players Game baseMutation / Death's Door
  • Vanilla-style Death's Door; disables most Anne gameplay plugins.

Best for: Teams learning maps and vanilla pacing, or specifically looking for vanilla rules.

Watch: Supplies, prompts, and stats may differ between vanilla-style and Anne configs; follow the prompt after joining.

Not0721 co-op variants

Extended Campaign, Mutation, Death's Door, and Realism configs differentiated by spawn counts, ammo multipliers, player counts, and incap rules.

High-Pressure Co-op 22 configs

Start with Base Campaign or NoobPlus, then try high-pressure Hard, EZ, Except, Himiko, or WTF variants.

Not0721 Base Campaign cfgogl/not0721_coop_base
Not0721 co-op config

Not0721 variants can substantially change spawns, ammo, bosses, player counts, or incap rules; similar names do not mean similar intensity.

Suggested players4 players Game baseCampaign co-op
  • Base 3 SI / 35 seconds; supports scaling above four players.
  • Base plugins and dynamic ammo.

Best for: Teams familiar with basic co-op who want to choose a challenge by spawn and supply intensity.

Watch: High-pressure configs can max out the team tempo; confirm player limits, supply multipliers, and solo support before starting.

Not0721 Infinite Firepower cfgogl/not0721_coop_fire
Not0721 co-op config

Not0721 variants can substantially change spawns, ammo, bosses, player counts, or incap rules; similar names do not mean similar intensity.

Suggested players4 players Game baseCampaign co-op
  • 8 SI / 0 seconds; up to six survivors.
  • Infinite primary ammo; primaries remain usable while incapped.

Best for: Teams familiar with basic co-op who want to choose a challenge by spawn and supply intensity.

Watch: High-pressure configs can max out the team tempo; confirm player limits, supply multipliers, and solo support before starting.

Not0721 Jail Map cfgogl/not0721_coop_fuckmap
Not0721 co-op config

Not0721 variants can substantially change spawns, ammo, bosses, player counts, or incap rules; similar names do not mean similar intensity.

Suggested players4 players Game baseCampaign co-op
  • 6 SI / 15 seconds; 3x ammo.
  • Primaries and self-healing items work while incapped.

Best for: Teams familiar with basic co-op who want to choose a challenge by spawn and supply intensity.

Watch: High-pressure configs can max out the team tempo; confirm player limits, supply multipliers, and solo support before starting.

Not0721 Advanced Campaign cfgogl/not0721_coop_hard
Not0721 co-op config

Not0721 variants can substantially change spawns, ammo, bosses, player counts, or incap rules; similar names do not mean similar intensity.

Suggested players4 players Game baseCampaign co-op
  • 8 SI / 15 seconds; 3x special ammo.
  • 3.5-second revives; supports automatic respawn.

Best for: Teams familiar with basic co-op who want to choose a challenge by spawn and supply intensity.

Watch: High-pressure configs can max out the team tempo; confirm player limits, supply multipliers, and solo support before starting.

Not0721 Himiko Campaign cfgogl/not0721_coop_himiko
Not0721 co-op config

Not0721 variants can substantially change spawns, ammo, bosses, player counts, or incap rules; similar names do not mean similar intensity.

Suggested players4 players Game baseCampaign co-op
  • 14 SI / 15 seconds; 3x ammo.
  • Up to four players; enhanced incapped fire rate and respawn rules.

Best for: Teams familiar with basic co-op who want to choose a challenge by spawn and supply intensity.

Watch: High-pressure configs can max out the team tempo; confirm player limits, supply multipliers, and solo support before starting.

Not0721 WTF Campaign cfgogl/not0721_coop_wtf
Not0721 co-op config

Not0721 variants can substantially change spawns, ammo, bosses, player counts, or incap rules; similar names do not mean similar intensity.

Suggested players4 players Game baseCampaign co-op
  • WTF high-pressure co-op; up to six survivors.
  • 10x ammo; higher Tank health.

Best for: Teams familiar with basic co-op who want to choose a challenge by spawn and supply intensity.

Watch: High-pressure configs can max out the team tempo; confirm player limits, supply multipliers, and solo support before starting.

Not0721 Mutation cfgogl/not0721_mutation4
Not0721 Mutation config

Not0721 variants can substantially change spawns, ammo, bosses, player counts, or incap rules; similar names do not mean similar intensity.

Suggested players4 players Game baseMutation / Death's Door
  • 14 SI / 15 seconds; 3x ammo.
  • Mutation progression; up to four survivors.

Best for: Teams familiar with basic co-op who want to choose a challenge by spawn and supply intensity.

Watch: High-pressure configs can max out the team tempo; confirm player limits, supply multipliers, and solo support before starting.

Not0721 Mutation Except cfgogl/not0721_mutation4_except
Not0721 Mutation config

Not0721 variants can substantially change spawns, ammo, bosses, player counts, or incap rules; similar names do not mean similar intensity.

Suggested players4 players Game baseMutation / Death's Door
  • 28 SI / 15 seconds; 4x ammo.
  • Up to four players; tuned for high-pressure holds.

Best for: Teams familiar with basic co-op who want to choose a challenge by spawn and supply intensity.

Watch: High-pressure configs can max out the team tempo; confirm player limits, supply multipliers, and solo support before starting.

Not0721 Mutation EZ cfgogl/not0721_mutation4_ez
Not0721 Mutation config

Not0721 variants can substantially change spawns, ammo, bosses, player counts, or incap rules; similar names do not mean similar intensity.

Suggested players4 players Game baseMutation / Death's Door
  • 14 SI / 15 seconds; 3x ammo.
  • Mutation EZ variant; up to four players.

Best for: Teams familiar with basic co-op who want to choose a challenge by spawn and supply intensity.

Watch: High-pressure configs can max out the team tempo; confirm player limits, supply multipliers, and solo support before starting.

Not0721 Mutation NoobPlus cfgogl/not0721_mutation4_noobplus
Not0721 Mutation config

Not0721 variants can substantially change spawns, ammo, bosses, player counts, or incap rules; similar names do not mean similar intensity.

Suggested players4 players Game baseMutation / Death's Door
  • 8 特 / 15 秒;3 倍弹药。
  • Mutation mixed-team profile; up to four players.

Best for: Teams familiar with basic co-op who want to choose a challenge by spawn and supply intensity.

Watch: High-pressure configs can max out the team tempo; confirm player limits, supply multipliers, and solo support before starting.

Not0721 Mutation Solo cfgogl/not0721_mutation4_solo
Not0721 Mutation config

Not0721 variants can substantially change spawns, ammo, bosses, player counts, or incap rules; similar names do not mean similar intensity.

Suggested players4 players Game baseMutation / Death's Door
  • 8 SI / 15 seconds; solo limit.
  • Up to one survivor; suited to solo Mutation clears.

Best for: Teams familiar with basic co-op who want to choose a challenge by spawn and supply intensity.

Watch: High-pressure configs can max out the team tempo; confirm player limits, supply multipliers, and solo support before starting.

Not0721 Death's Door 2 cfgogl/not0721_community2
Not0721 Death's Door config

Not0721 variants can substantially change spawns, ammo, bosses, player counts, or incap rules; similar names do not mean similar intensity.

Suggested players4 players Game baseMutation / Death's Door
  • Community2 infection season; 3x ammo.
  • High-pressure Mutation-style progression.

Best for: Teams familiar with basic co-op who want to choose a challenge by spawn and supply intensity.

Watch: High-pressure configs can max out the team tempo; confirm player limits, supply multipliers, and solo support before starting.

Not0721 Realism cfgogl/not0721_community5
Not0721 Death's Door config

Not0721 variants can substantially change spawns, ammo, bosses, player counts, or incap rules; similar names do not mean similar intensity.

Suggested players4 players Game baseMutation / Death's Door
  • 10 SI / 0 seconds; continuous high-pressure spawns.
  • Death's Door rules; 3x ammo and healing.

Best for: Teams familiar with basic co-op who want to choose a challenge by spawn and supply intensity.

Watch: High-pressure configs can max out the team tempo; confirm player limits, supply multipliers, and solo support before starting.

Not0721 Realism 6/10 cfgogl/not0721_community5_610
Not0721 Death's Door config

Not0721 variants can substantially change spawns, ammo, bosses, player counts, or incap rules; similar names do not mean similar intensity.

Suggested players4 players Game baseMutation / Death's Door
  • 6 SI / 10 seconds; jail-style Death's Door variant.
  • 3x ammo; up to four players.

Best for: Teams familiar with basic co-op who want to choose a challenge by spawn and supply intensity.

Watch: High-pressure configs can max out the team tempo; confirm player limits, supply multipliers, and solo support before starting.

Not0721 Realism EZ cfgogl/not0721_community5_ez
Not0721 Death's Door config

Not0721 variants can substantially change spawns, ammo, bosses, player counts, or incap rules; similar names do not mean similar intensity.

Suggested players4 players Game baseMutation / Death's Door
  • 12 SI / 0 seconds; capped at two DPS SI.
  • Death's Door EZ variant; 3x ammo.

Best for: Teams familiar with basic co-op who want to choose a challenge by spawn and supply intensity.

Watch: High-pressure configs can max out the team tempo; confirm player limits, supply multipliers, and solo support before starting.

Not0721 Realism Himiko cfgogl/not0721_community5_himiko
Not0721 Death's Door config

Not0721 variants can substantially change spawns, ammo, bosses, player counts, or incap rules; similar names do not mean similar intensity.

Suggested players4 players Game baseMutation / Death's Door
  • 24 SI / 0 seconds; capped at three DPS SI.
  • 7x ammo; respawn is allowed.

Best for: Teams familiar with basic co-op who want to choose a challenge by spawn and supply intensity.

Watch: High-pressure configs can max out the team tempo; confirm player limits, supply multipliers, and solo support before starting.

Not0721 Realism Jimen cfgogl/not0721_community5_jimen
Not0721 Death's Door config

Not0721 variants can substantially change spawns, ammo, bosses, player counts, or incap rules; similar names do not mean similar intensity.

Suggested players4 players Game baseMutation / Death's Door
  • Jimen Realism/Death's Door variant; 3x ammo.
  • Good for fixed teams trying high-pressure Realism pacing.

Best for: Teams familiar with basic co-op who want to choose a challenge by spawn and supply intensity.

Watch: High-pressure configs can max out the team tempo; confirm player limits, supply multipliers, and solo support before starting.

Not0721 Realism Multiplayer cfgogl/not0721_community5_multi
Not0721 Death's Door config

Not0721 variants can substantially change spawns, ammo, bosses, player counts, or incap rules; similar names do not mean similar intensity.

Suggested players4 players Game baseMutation / Death's Door
  • 5 特 / 0 秒;支持 6 名生还者。
  • 2x special ammo; multiplayer Death's Door.

Best for: Teams familiar with basic co-op who want to choose a challenge by spawn and supply intensity.

Watch: High-pressure configs can max out the team tempo; confirm player limits, supply multipliers, and solo support before starting.

Not0721 Realism NoobPlus cfgogl/not0721_community5_noobplus
Not0721 Death's Door config

Not0721 variants can substantially change spawns, ammo, bosses, player counts, or incap rules; similar names do not mean similar intensity.

Suggested players4 players Game baseMutation / Death's Door
  • 5 SI / 0 seconds; suited to mixed teams.
  • 3x ammo; up to four players.

Best for: Teams familiar with basic co-op who want to choose a challenge by spawn and supply intensity.

Watch: High-pressure configs can max out the team tempo; confirm player limits, supply multipliers, and solo support before starting.

Not0721 Realism Miaomei cfgogl/not0721_realism_miaomei
Not0721 Realism config

Not0721 variants can substantially change spawns, ammo, bosses, player counts, or incap rules; similar names do not mean similar intensity.

Suggested players4 players Game baseRealism
  • Realism rules; Witch health set to 4000.
  • Four-player cap; coordinate boss handling.

Best for: Teams familiar with basic co-op who want to choose a challenge by spawn and supply intensity.

Watch: High-pressure configs can max out the team tempo; confirm player limits, supply multipliers, and solo support before starting.

Not0721 Realism Solo cfgogl/not0721_realism_solo
Not0721 Realism config

Not0721 variants can substantially change spawns, ammo, bosses, player counts, or incap rules; similar names do not mean similar intensity.

Suggested players4 players Game baseRealism
  • Realism rules; solo limit.
  • Up to one survivor; suited to solo clears.

Best for: Teams familiar with basic co-op who want to choose a challenge by spawn and supply intensity.

Watch: High-pressure configs can max out the team tempo; confirm player limits, supply multipliers, and solo support before starting.

Not0721战役Solo cfgogl/not0721_coop_solo
Not0721 co-op config

Not0721 variants can substantially change spawns, ammo, bosses, player counts, or incap rules; similar names do not mean similar intensity.

Suggested players4 players Game baseCampaign co-op

Best for: Teams familiar with basic co-op who want to choose a challenge by spawn and supply intensity.

Watch: High-pressure configs can max out the team tempo; confirm player limits, supply multipliers, and solo support before starting.

ZoneMod family

Standard ZoneMod, Retro, and 1v1/2v2/3v3 squad configs for quickly starting Versus by player count.

Mainstream Versus 5 configs

Choose zonemod for 4v4, zoneretro for the older feel, or zm1v1/zm2v2/zm3v3 when teams are smaller.

ZoneMod 2.9.1b cfgogl/zonemod
ZoneMod 4v4

ZoneMod provides a standard Versus baseline; squad variants scale down survivor and infected team sizes.

Suggested players8 players Game baseVersus

Best for: Fixed-team warmups, regular Versus, and quick starts by player count.

Watch: Switch to the matching squad cfg when the player count changes; do not apply 4v4 supply and pacing assumptions to small-team rounds.

ZoneMod Retro 2.9.1b cfgogl/zoneretro
Retro 4v4

ZoneMod provides a standard Versus baseline; squad variants scale down survivor and infected team sizes.

Suggested players8 players Game baseVersus

Best for: Fixed-team warmups, regular Versus, and quick starts by player count.

Watch: Switch to the matching squad cfg when the player count changes; do not apply 4v4 supply and pacing assumptions to small-team rounds.

3v3 ZoneMod cfgogl/zm3v3
ZoneMod 3v3

ZoneMod provides a standard Versus baseline; squad variants scale down survivor and infected team sizes.

Suggested players6 players Game baseVersus

Best for: Fixed-team warmups, regular Versus, and quick starts by player count.

Watch: Switch to the matching squad cfg when the player count changes; do not apply 4v4 supply and pacing assumptions to small-team rounds.

2v2 ZoneMod cfgogl/zm2v2
ZoneMod 2v2

ZoneMod provides a standard Versus baseline; squad variants scale down survivor and infected team sizes.

Suggested players4 players Game baseVersus

Best for: Fixed-team warmups, regular Versus, and quick starts by player count.

Watch: Switch to the matching squad cfg when the player count changes; do not apply 4v4 supply and pacing assumptions to small-team rounds.

1v1 ZoneMod cfgogl/zm1v1
ZoneMod 1v1

ZoneMod provides a standard Versus baseline; squad variants scale down survivor and infected team sizes.

Suggested players2 players Game baseVersus

Best for: Fixed-team warmups, regular Versus, and quick starts by player count.

Watch: Switch to the matching squad cfg when the player count changes; do not apply 4v4 supply and pacing assumptions to small-team rounds.

NeoMod family

A NeoMod Tourney 4v4 config with its own competitive pacing.

Tourney 1 configs

Use it with a fixed team or when familiar with NeoMod; read the ready-phase prompts before the first round.

NeoMod Tourney 0.4a cfgogl/neomod
NeoMod 4v4

NeoMod is an independent 4v4 Versus ruleset with supplies and pacing that differ from ZoneMod.

Suggested players8 players Game baseVersus

Best for: Fixed-team practice and players learning NeoMod rules.

Watch: Do not infer spawns and supplies from ZoneMod experience; follow the active ruleset prompts.

NextMod family

ZoneMod-inspired 4v4, 3v3, 2v2, and 1v1 configs for teams with changing player counts.

Multiplayer to 1v1 4 configs

Choose nextmod, nextmod3v3, nextmod2v2, or nextmod1v1 directly from the two team sizes.

NextMod 1.0.5 cfgogl/nextmod
NextMod 4v4

NextMod splits configs by player count; small-team versions change team limits and boss rules.

Suggested players8 players Game baseVersus

Best for: Versus players whose team size changes often and who need quick squad switches.

Watch: Re-vote for the matching config when players join or leave; do not force a round in the wrong player-count cfg.

3v3 NextMod cfgogl/nextmod3v3
NextMod 3v3

NextMod splits configs by player count; small-team versions change team limits and boss rules.

Suggested players6 players Game baseVersus

Best for: Versus players whose team size changes often and who need quick squad switches.

Watch: Re-vote for the matching config when players join or leave; do not force a round in the wrong player-count cfg.

2v2 NextMod cfgogl/nextmod2v2
NextMod 2v2

NextMod splits configs by player count; small-team versions change team limits and boss rules.

Suggested players4 players Game baseVersus

Best for: Versus players whose team size changes often and who need quick squad switches.

Watch: Re-vote for the matching config when players join or leave; do not force a round in the wrong player-count cfg.

1v1 NextMod cfgogl/nextmod1v1
NextMod 1v1

NextMod splits configs by player count; small-team versions change team limits and boss rules.

Suggested players2 players Game baseVersus

Best for: Versus players whose team size changes often and who need quick squad switches.

Watch: Re-vote for the matching config when players join or leave; do not force a round in the wrong player-count cfg.

Promod and Deadman

Two 4v4 Versus configs, Promod Elite and Deadman, aimed at fixed teams and formal practice.

Competitive rules 2 configs

Fixed teams can choose by preference; unfamiliar teams should agree on pauses, substitutions, and rule interpretations first.

Promod Elite 1.1 cfgogl/pmelite
Promod Elite 4v4

Promod and Deadman are mature 4v4 competitive rulesets where restrictions and map pacing depend more on team coordination.

Suggested players8 players Game baseVersus

Best for: Fixed-team practice, review, or formal Versus.

Watch: Ruleset differences affect supplies, bosses, and scoring; do not assume every competitive cfg behaves the same.

Deadman 5.0.3 cfgogl/deadman
Deadman 4v4

Promod and Deadman are mature 4v4 competitive rulesets where restrictions and map pacing depend more on team coordination.

Suggested players8 players Game baseVersus

Best for: Fixed-team practice, review, or formal Versus.

Watch: Ruleset differences affect supplies, bosses, and scoring; do not assume every competitive cfg behaves the same.

Acemod RV family

Acemod Revamped 4v4 plus 1v1/2v2/3v3 variants selected by team size.

RV / squads 4 configs

Choose acemodrv for 4v4, or amrv1v1, amrv2v2, or amrv3v3 for smaller teams.

Acemod RV 1.3 cfgogl/acemodrv
Acemod Revamped 4v4

Acemod RV provides 4v4 and small-team rules; use the active menu for the exact version and config ID.

Suggested players8 players Game baseVersus

Best for: Players practicing Acemod or matching different team sizes with friends.

Watch: Tank/Witch and supply strategy differ in small-team cfgs; confirm both team sizes first.

3v3 Acemod RV cfgogl/amrv3v3
Acemod 3v3

Acemod RV provides 4v4 and small-team rules; use the active menu for the exact version and config ID.

Suggested players6 players Game baseVersus

Best for: Players practicing Acemod or matching different team sizes with friends.

Watch: Tank/Witch and supply strategy differ in small-team cfgs; confirm both team sizes first.

2v2 Acemod RV cfgogl/amrv2v2
Acemod 2v2

Acemod RV provides 4v4 and small-team rules; use the active menu for the exact version and config ID.

Suggested players4 players Game baseVersus

Best for: Players practicing Acemod or matching different team sizes with friends.

Watch: Tank/Witch and supply strategy differ in small-team cfgs; confirm both team sizes first.

1v1 Acemod RV cfgogl/amrv1v1
Acemod 1v1

Acemod RV provides 4v4 and small-team rules; use the active menu for the exact version and config ID.

Suggested players2 players Game baseVersus

Best for: Players practicing Acemod or matching different team sizes with friends.

Watch: Tank/Witch and supply strategy differ in small-team cfgs; confirm both team sizes first.

Equilibrium family

Equilibrium 4v4 plus 1v1/2v2/3v3 variants for fixed-team warmups and rules practice.

4v4 / squads 4 configs

Choose eq, eq3v3, eq2v2, or eq1v1 by player count, then confirm the map and pause rules.

Equilibrium 3.0c cfgogl/eq
EQ 4v4

EQ covers 4v4 through 1v1 in one rules family; small-team modes scale down survivor and infected teams.

Suggested players8 players Game baseVersus

Best for: Fixed-team warmups, EQ practice, and small-team Versus.

Watch: Switch to the matching version when the player count changes to avoid the wrong supply and spawn limits.

3v3 EQ cfgogl/eq3v3
EQ 3v3

EQ covers 4v4 through 1v1 in one rules family; small-team modes scale down survivor and infected teams.

Suggested players6 players Game baseVersus

Best for: Fixed-team warmups, EQ practice, and small-team Versus.

Watch: Switch to the matching version when the player count changes to avoid the wrong supply and spawn limits.

2v2 EQ cfgogl/eq2v2
EQ 2v2

EQ covers 4v4 through 1v1 in one rules family; small-team modes scale down survivor and infected teams.

Suggested players4 players Game baseVersus

Best for: Fixed-team warmups, EQ practice, and small-team Versus.

Watch: Switch to the matching version when the player count changes to avoid the wrong supply and spawn limits.

1v1 EQ cfgogl/eq1v1
EQ 1v1

EQ covers 4v4 through 1v1 in one rules family; small-team modes scale down survivor and infected teams.

Suggested players2 players Game baseVersus

Best for: Fixed-team warmups, EQ practice, and small-team Versus.

Watch: Switch to the matching version when the player count changes to avoid the wrong supply and spawn limits.

Apex

An Apex 4v4 Versus config for teams looking for another mature ruleset.

4v4 1 configs

Use it with a fixed team or when familiar with Apex; read the ruleset prompts on the first entry.

Apex 1.1.2 cfgogl/apex
Apex 4v4

Apex is an independent 4v4 Versus config with the ready and round pacing of a mature competitive ruleset.

Suggested players8 players Game baseVersus

Best for: Fixed-team practice, learning Apex rules, or trying a different competitive feel.

Watch: Bosses, supplies, and scoring differ between rulesets; do not directly apply ZoneMod assumptions.

ZoneHunters family

ZoneHunters 4v4 plus 1v1/2v2/3v3 variants built around Hunter pressure and small-team Versus.

Hunter theme 4 configs

Choose zonehunters for regular 4v4, or zh1v1, zh2v2, or zh3v3 for smaller teams.

ZoneHunters 2.9.1b cfgogl/zonehunters
ZoneHunters versus config

ZoneHunters emphasizes the Hunter theme; small-team cfgs scale both teams and boss rules by player count.

Suggested players8 players Game baseVersus

Best for: Teams practicing Hunter coordination, counterattacks, and small-team rounds.

Watch: Positioning and callouts matter more than in regular Versus; switch cfgs when the player count changes.

3v3 ZoneHunters cfgogl/zh3v3
ZoneHunters versus config

ZoneHunters emphasizes the Hunter theme; small-team cfgs scale both teams and boss rules by player count.

Suggested players6 players Game baseVersus

Best for: Teams practicing Hunter coordination, counterattacks, and small-team rounds.

Watch: Positioning and callouts matter more than in regular Versus; switch cfgs when the player count changes.

2v2 ZoneHunters cfgogl/zh2v2
ZoneHunters versus config

ZoneHunters emphasizes the Hunter theme; small-team cfgs scale both teams and boss rules by player count.

Suggested players4 players Game baseVersus

Best for: Teams practicing Hunter coordination, counterattacks, and small-team rounds.

Watch: Positioning and callouts matter more than in regular Versus; switch cfgs when the player count changes.

1v1 ZoneHunters cfgogl/zh1v1
ZoneHunters versus config

ZoneHunters emphasizes the Hunter theme; small-team cfgs scale both teams and boss rules by player count.

Suggested players2 players Game baseVersus

Best for: Teams practicing Hunter coordination, counterattacks, and small-team rounds.

Watch: Positioning and callouts matter more than in regular Versus; switch cfgs when the player count changes.

Common player commands

Typing !command or /command in chat usually triggers the same command.

Getting started

!web

Open the server website and mode guide.

Aliases: /web
!ip

Open the server IP page for switching servers or sharing with teammates.

Aliases: /ip
!showmotd

Open the stats or MOTD page.

Aliases: /showmotd

Joining and teams

!join

Join the survivor team.

Aliases: !jg / !survivor
!away

Move to spectator or leave the current controlled character.

Aliases: !afk / !spec / !s
!inf

Join infected where the mode allows it.

Aliases: !infected / !zombie
!slots

Vote to adjust available player slots.

Votes and mode switching

!vote

Open the server vote menu for modes, mods, and common options.

!match

Open the match or mode selection menu.

Aliases: !chmatch
!rmatch

Unload the current match config before switching modes.

!mapvote

Open third-party map or map-change voting.

Aliases: !chmap
!tank

Check Tank/Witch and other boss progress.

!voteboss

Vote to adjust Tank/Witch progress in Anne-family modes.

Aliases: !bossvote
!xx

See what config the current Anne room is running.

Aliases: !x

HUD, stats, and chat

!spechudon

Enable spectator HUD or Tank HUD.

Aliases: !spechud / !tankhud
!rank

View Anne points, rank, and leaderboards.

Aliases: !rankmenu / !top10 / !qtop10
!qf

Send a global chat message.

Aliases: !quanfu
!zd

Send a looking-for-team message.

Aliases: !zudui / !zdy
!block

Block, review, or unblock players.

Aliases: !blocklist / !unblock

Cosmetics, shop, and utilities

!rpg

Open the shop menu or buy supplies quickly.

Aliases: !buy / !ammo / !pill
!hat

Choose hats or change hat visibility.

Aliases: !hats
!ch

Choose a title or tag.

Aliases: !chenghao / !tagslist
!setch

Set or clear a custom title.

Aliases: !unsetch
!dance

Play an emote.

Aliases: !emote / !dances
!zs

Suicide or kill your current character in Anne-family modes.

Aliases: !kill

Mode picking tips

When things break

Start here for join failures, loading stalls, errors, and visual issues.